// wiz1Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "wiz1.h"
#include "wiz1Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CWiz1Dlg dialog

CWiz1Dlg::CWiz1Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CWiz1Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CWiz1Dlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CWiz1Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CWiz1Dlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CWiz1Dlg, CDialog)
	//{{AFX_MSG_MAP(CWiz1Dlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_APASA, OnApasa)
	ON_WM_CLOSE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CWiz1Dlg message handlers

BOOL CWiz1Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	m_nrApasari=0;
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CWiz1Dlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CWiz1Dlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}



void CWiz1Dlg::OnApasa() 
{
	// TODO: Add your control notification handler code here
	m_nrApasari++;
	MessageBox (" Acesta este primul meu program MFC !!!");
}

void CWiz1Dlg::OnClose() 
{
	// TODO: Add your message handler code here and/or call default
	if (AfiseazaApasari())
	{
		MessageBox("GATA!");
		CDialog::OnClose();
	}
}

BOOL CWiz1Dlg::AfiseazaApasari()
{
	CString text;
	if (m_nrApasari)
	{
		if (m_nrApasari==1)
			text.Format("Butonul Apasa a fost apasat o data");
		else
			text.Format(" Butonul Apasa a fost apasat de %d ori");
		MessageBox(text);
		return TRUE;
	}
	else
	{
		text+="Butonul Apasa a fost nu afost apasat";
		MessageBox(text);
		return FALSE;
	}

}

void CWiz1Dlg::OnOK() 
{
	// TODO: Add extra validation here
	if (AfiseazaApasari())
	{
		MessageBox("GATA!");
		CDialog::OnOK();
	}
}

void CWiz1Dlg::OnCancel() 
{
	// TODO: Add extra cleanup here
	if (AfiseazaApasari())
	{
		MessageBox("GATA!");
		CDialog::OnCancel();
	}
}
